Jul 25, 2020 Yugioh legacy of the duelist card list. Empire: Total Factions 2 is a combination of the several startpos mods that make playable all factions in Early (normal), Late and Warpath campaigns. You can play as any faction with a couple of clicks, without replacing, copying or deleting any files. Empire: Total Factions 2 is a combination of the several startpos mods that make playable all factions in Early (normal), Late and Warpath campaigns. You can play as any faction with a couple of clicks, without replacing, copying or deleting any files. Oct 28, 2013.
*WARNING* This mod is now months old and may not work with a current version of E:TW. I suggest visiting the linked sites and having a poke around for more recent mods before you install this one, just in case! And always back up, you can back up *WARNING*
![All factions playable All factions playable](https://media.moddb.com/images/articles/1/125/124550/auto/Empire2013-11-1321-36-54-42_zpsc7759e9d.jpg)
It’s a mere few days since Empire: Total War was released and already the moders over on twcenter.net have worked out how to unlock all of the minor powers! Want to play Savoy? The Barbary states? American Indian nations? Now you can! It’s early days for the mod so there are some issues, but when I tried it there were no major problems. In particular, the Italian states seem quite full-featured in terms of intro text and goals, almost as if they were cut at the last minute.
Sadly, the pirates, while playable, and fairly unplayable, due to everyone being permanently at war with them and a stacking limit of six for units and ships. Hopefully they will iron that one out in due course as who doesn’t want to play a pirate nation!? I’m tempted to do a very piratey AAR for the Barbary coast state as I think it could be quite amusing.